New command: ::idle
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01-07-2014 06:59 AM RE: New command: ::idle
Post: #11
then i support, but then again there's no point in supporting because it's not gonna happen. Unless plural dies and can't pay the monthly fee, the server closes down, then one of us buys it and makes another remake in plurals memory, then we implement it in the server. Other than that, GL with this idea bud.
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01-07-2014 07:24 AM RE: New command: ::idle
Post: #12
(01-07-2014 06:59 AM)Doyoy Wrote: then i support, but then again there's no point in supporting because it's not gonna happen. Unless plural dies and can't pay the monthly fee, the server closes down, then one of us buys it and makes another remake in plurals memory, then we implement it in the server. Other than that, GL with this idea bud. That would be quite tragic indeed o.o |
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01-07-2014 08:42 PM RE: New command: ::idle
Post: #13
I support would definitely be helpful! !
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01-08-2014 12:29 AM RE: New command: ::idle
Post: #14
Support
Masou is my dog, and he's a male. |
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01-09-2014 05:31 AM RE: New command: ::idle
Post: #15
(01-06-2014 05:15 AM)Rocky786 Wrote: Guys, I think it's high time we implement a new command. It's called the ::idle command. It's not hard to go to the client and find the packet that handles the idlelogout. Along with going to the source and actually coding an idle for combat. |
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01-09-2014 05:35 AM RE: New command: ::idle
Post: #16
That is correct, I guess. The only problem is that I assume that none save Maarten have access to do that.
"Not all those who wander are lost"
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01-10-2014 03:19 PM RE: New command: ::idle
Post: #17
Code: if (player.getIdle().isInIdle && player.isIncombat) { ^ I will be using a similar to that for the idle for my game. Projects: |
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01-13-2014 05:41 PM RE: New command: ::idle
Post: #18
Support, I think that's a great idea. About time we have something like that.
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01-13-2014 10:13 PM RE: New command: ::idle
Post: #19
Many thanks to everyone for their support. It's really impressive what we can accomplish if we work together. I'm sure Maarten will consider this for a future update, keep those fingers crossed!
Thanks again guys! "Not all those who wander are lost"
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01-14-2014 03:24 AM RE: New command: ::idle
Post: #20
I support, it is very annoying when you get logged out so quickly and I don't see it having a negative effect in any way.
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