UtoGon - previously Dragon World
|
|
01-30-2014 06:22 PM RE: UtoGon - previously Dragon World
Post: #11
(01-30-2014 11:00 AM)Doyoy Wrote: hey, this actually looks good. Driman, you're an alright guy when you're not pissing everyone off aww thanks . Projects: |
top |
|
01-31-2014 05:29 AM RE: UtoGon - previously Dragon World
Post: #12
->started from scratch
he found a new bunch of code he could jack and call his... |
top |
|
01-31-2014 07:30 AM RE: UtoGon - previously Dragon World
Post: #13
(01-31-2014 05:29 AM)Promises Wrote: ->started from scratch No where near close. This is literally from scratch, and I am aiming for this game to be the best vb game ever made. Projects: |
top |
|
01-31-2014 09:11 PM RE: UtoGon - previously Dragon World
Post: #14
Started from the bottom now we here.
|
top |
|
02-02-2014 10:10 AM RE: UtoGon - previously Dragon World
Post: #15
BUMP!
UPDATED! Projects: |
top |
|
02-02-2014 11:09 PM RE: UtoGon - previously Dragon World
Post: #16
So, this allows you to move the box with the arrow keys? Is that correct? If so, what's the point of this? :O |
top |
|
02-03-2014 01:17 AM RE: UtoGon - previously Dragon World
Post: #17
(02-02-2014 11:09 PM)dsun Wrote: Will the x and y is for me to add in a road way and objects, and if ur in this specific x and y the form gets bigger and you enter a new region. Something like that. Projects: |
top |
« Next Oldest | Next Newest »
|
User(s) browsing this thread: 4 Guest(s)