In-Game Player Moderator(s)
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01-11-2014 06:20 PM RE: In-Game Player Moderator(s)
Post: #80
(01-11-2014 04:28 PM)Doyoy Wrote: The updates were fully implemented. Problem is, because the drop tables function a certain way, they basically created ridiculously high drops. Thgus why I took them out. To make drop tables to fit his code I'd have to basically redo the whole drop table table Which would take a few 100 hours. And thus I think we should stay with the same system right now. Anyways, thge amount of time I put into coding doesn't directly have to do with how much I care about the game. If I didn't care why would I still keep it up? If I were to play alone like everyone else + manage it I could still care. (I do a lot more than that). But I think I can close this topic now. I'll be looking into possible new staff after my exams. ![]() |
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