Clue Scrolls - Working and not Working
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08-15-2013 06:05 AM RE: Clue Scrolls - Working and not Working
Post: #6
Going to list all not working clues as it is easier then keeping track as some clues give me up to 29 clues with some repeating.
Not working: Clue requiring Hammid the monk at the Dual areana altar. Reason: Npc Missing Also Derp sorry for double post EDIT 1 1) ID 2680 2) No NPC [Oracle] Edit 2 1) ID 2725 2) Wizard does not spawn. (this is in 56 wilderness) ////Correction///// Wizard sometimes does not spawn and requires re-logging the account for him to spawn properly//// EDIT 3 I WANT FUCKING BLOOD!!!!!!!!!!!!!!!!!!!!!! LVL 3 CLUE AND 28 CLUES LATER I STUMBLE ON THIS FUCKER 1_)7300 2_) Key only dropped from wizards in wizards tower... THERE ARE NO FUCKING WIZARDS Edit 4 1) Clue that has you dig near a mushroom in grand tree 2) impossible to know id as moment you click it it logs you out of the game. Edit 5 1) 2682 2) Anagram for Kebab Seller. When talked to he says here is a challenge but then dialog cuts off clue dissapears and well no challenge happens and no next clue scroll. Edit 6 1) 2825 2) Coordinate clue. The proper coordinates are inside a tree trunk (the tree takes up 4 squares) EDIT 7 1) 3611 2) Port Phasmyts is coded but the casket is not in the correct place. Took some derping around EDIT 8 1)7280 2) There are no drawers in Lighthouse (as well as fremmink guards to get key from in relekka) Edit 9 1)7278 2)Need to kill Penda in Burthrope pub who isint there for key to drawers. Edit 10 1)7268 2)Requires to get to the elemental workshop which you cannot. Edit 11 1)2809 2) The coordiantes to not exist on the map... somewhere out at sea Edit 12 1)3572 2) Requires to speak to abbot Langley. Abbot Langley is not coded neither are any of the monks there. Edit 13 1) 2821 2) Requires acess to trollheim. Neither the stile or rocks are climeable to acess trollheim. Edit 14 1) 2733 2) The coordinate clue is 1 square inside a volcano geyser whatever Edit 15 1)2731 2) Coordinate inside pirate hideout which doors cannot be opened. EDIT 16 1)2845 2)Exam Centre guy is missing. Edit 17 1)2856 2) Need access to Isafadar and Lleyeta Edit 18 1)7270 2) Clue was added far past 2006 when crossbow spawn was added to graveyard of shadows denoting the place to dig. Even without this though I went to the exact spot and dug all around in a 10x10 cube and no casket. So it is also not coded. ///Edit/// actually found the casket 3rd time around. it is in the correct place but it does not have the crossbow to mark it and finding it required googling the specific coords and then lining up with a sextant Edit 19 1)2817 2) Another troll/mountain village clue. Again you cannot climb over rocks so no clue for you. Edit 20 1)7304 2) Requires killing Watchtower monk to get a key to open the chest in Varrock. No watchtower monks are there to kill Edit 21 1)3574 2)Speak to Hammid the monk in the Alkharid Chapel. Monk is not there. Edit 22 1)7254 2)Asks to search the drawers next to the necromancers bed. When clicking them it only says nothing interesting happens. Edit 23 ( WAS WORKING CLUE BEFORE NOW NOT) 1)2684 2)Gnome coach is now surprisingly missing Edit 24 1)3550 2)Coordinate clue. Proper coordiantes are stated as 06'31 north and 01'45 West. Sadly the closest you can get is 06'34 north as the actual place is obscured by a plant and cannot be acessed. Edit 25 1)2723 2)Axe hut coordinate in the wilderness. The gate requires Pick and 32 thieving. When you attempt to pick it it tells you that you do not have the levels required ______________Current Updated Stats__________ //////////////////////////////////////////////////////// Total clues completed:216 ///////////////////////// Failed Clues(hit broken Clue):184 ///////////////// Current Do-ability Percentage(unbroken Trails): 16% -By clues i mean entire trails. I count them broken if i end up with a broken clue. So broken= no reward. The numbers do not represent individual clues but entire trails- (09-09-2013 04:35 AM)Botting4days Wrote: It's not a bug, it's a "feature". |
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