New command: ::idle
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01-06-2014 05:15 AM New command: ::idle
Post: #1
Guys, I think it's high time we implement a new command. It's called the ::idle command.
When you use it, your character will remain in-game for as long as you wish with one rule: as soon as you click anywhere, move, or interact with anything in any way (being attacked, cutting trees, etc.), the ::idle gets turned off. This is a fail-safe to ensure that people don't afk. If you try to afk, for example train at bandits, as soon as you attack or are attacked, the command wears out and you log out. I thought this should be added because it frustrates me when I'm having a good conversation with someone and then I leave for 2 mins and I'm either logged out or my chatbox is cleared (the game does that some times) when I come back. It's really annoying and I think this is a nice command that will not harm the game, but in turn be really useful. Please leave "Support" or something of that nature below if you think it should be added. Thanks guys "Not all those who wander are lost"
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01-06-2014 05:15 AM RE: New command: ::idle
Post: #2
lolwat
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01-06-2014 05:25 AM RE: New command: ::idle
Post: #3
I've always wanted this! I support!
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01-06-2014 06:41 AM RE: New command: ::idle
Post: #4
Support. I hate having my highscores updated, so I gotta eat in my room. I wud luv plurl fr eva if he adds deez <3
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01-06-2014 01:11 PM RE: New command: ::idle
Post: #5
Support
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01-06-2014 02:17 PM RE: New command: ::idle
Post: #6
Let's just hope Plural at least considers this.
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01-06-2014 09:06 PM RE: New command: ::idle
Post: #7
NOOO i can't afk then anymore
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01-07-2014 01:09 AM RE: New command: ::idle
Post: #8
(01-06-2014 09:06 PM)Doyoy Wrote: NOOO i can't afk then anymore Yes you can xd but you'd get logged out as normal, with ::idle you can't do anything but you don't log out either ;o |
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01-07-2014 04:36 AM RE: New command: ::idle
Post: #9
If this really in any way does not affect AFK training...
+1 |
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01-07-2014 04:59 AM RE: New command: ::idle
Post: #10
Correct, the ::idle command will NOT affect your gameplay if you choose not to use it. The only thing it does is keep you in-game for as long as you wish, until you interact with anything (or it interacts with you).
"Not all those who wander are lost"
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