Working Clues - Printable Version +- Rune2006 (http://rune2006.com/forum) +-- Forum: Rune2006 (/forumdisplay.php?fid=6) +--- Forum: Guides & Tutorials (/forumdisplay.php?fid=9) +--- Thread: Working Clues (/showthread.php?tid=1127) |
RE: Working Clues - el neck - 02-23-2018 11:11 AM (08-29-2013 01:22 AM)you Wrote: clue id #3609 doesn't work. either that or i can't find the right spot. pretty sure it doesn't work though. 3609, Nardah, does work! Refer to my image. Long walk but worth it. Additionally: (this will just be my personal thread I guess, along with any Erotom7 has found in the last few months. I mainly do hard clues, from skeletons; the infamous broken skele clue does actually work) I use http://www.global-rs.com/coordinate_locator/ to find coordinates. MEDIUM: Working: [+] 3613 Search bookshelf in basement of Wizard's Tower [+] 3490 Search chest in southern house in Brimhaven (no key needed) [+] 2722 Dig in standing stones just northeast of Fally [+] 7256 Dig in a grove of trees north of Shilo (enter nature abyss and go north) [+] 3602 Dig 1 square south of the lower window behind the wizards tower [+] 3501 Speak to Donovan in the Murder Mystery house (N of seers) [+] 2719 Dig west of the Champions' Guild [+] 2707 House in Yanille with a piano Broken: [x] 7260 Despite my best efforts and sextant usage this tile doesn't appear to exist. [x] 2683 Inside tree gnome village; entering through fence teleports you away and gets you stuck in the shrub. Pretty funny. [x] 2680, 2679, 2695, 3586, 7317 (credit Erotom7) HARD: Working: [+] 2801 THE INFAMOUS "BROKEN" CLUE. It works, just in a different spot than most coordinate things will tell you. See http://rune2006.com/forum/attachment.php?aid=167 for where to dig [+] 2686 talk to Ardy zookeeper, answer 40 [+] 7282 drawers in Seers across from Elemental Workshop, kill a chicken in lumby for key [+] 2723 Dig just north of the Wildy Magic Axes, on the same tile as cobweb. [+] 3616 upstairs in church in East Ardy, just west of the central market [+] 3497 Talk to Jeed, right outside duel arena building [+] 2792 Citric Cellar = Heckel Funch in Gnome Stronghold, first floor. Puzzle. [+] 2678 Talk to Jaraah at the duel arena [+] 2819 Dig near the lava pits at east dragons, 22 wild. Use sextant; actually at 16.36 N, 27.02 E [+] 3580 I talked to the gnome pilot at the Stronghold, but I think any pilot works. [+] 3577 Talk to any gnome trainer at agility course. Puzzle. [+] 7274 Dig where the sapphire would be on level 46 wildy spider hill [+] 2783 Talk to General Bentnoze, puzzle [+] 7276 Search drawers upstairs in the Blue Moon Inn [+] 2697 Talk to Captain Izzy No-Beard at Brimhaven agility. [+] 2743 4 west, 3 south of KBD ladder [+] 7288 Dig on the way from Camelot to Rellekka [+] 7253 Search the drawers in the house right outside West Ardy, west of the inn. [+] 2692 Dig in demonic ruins northern pentagram square. [+] 3604 Search the haystack in the rangers guild [+] 3575 Talk to Gerrant [+] 3554 Dig just southeast of the desert bandit camp on the little peninsula. [+] 7250 Dig in the ardy zoo, one tile south of the little torch next to the empty penguin cage. [+] 2815 Dig in wildy bandit camp, inside the broken eastern wall just next to the water, near all the Giant rats [+] 3605 Crates in Tai Bwo Wannai [+] 3609, Nardah, next to carpet. Refer to my image. Long walk but worth it. [+] 7287 Talk to king Roald (it's an anagram), answer is 18 bookshelves [+] 2693 ^ [+] 7248 Search the crate in the north-east of the ranging guild. [+] 3611 Go to the entrance of Port Fatassmys and go south across the bridge. Dig east of the shorter tree right there (the lower of the two squares) [+] 7296 It's the locked chest, second floor of house in Yanille next to gallows. Kill any man to get a key for it. [+] 7298 Kill guard dog outside pub (ty Erotom7) [+] 2829 Search crate around goblin houses near observatory [+] 3571 Talk to Oziach (tile puzzle) [+] 3573 ^ (ty erotom7) [+] 2731 Dig 2 tiles west of the north door to the Pirates Hideout in deep wildy. [+] 7270 Dig in the southeast corner of the graveyard of shadows, 1 tile northeast of the southern gravestone [+] 2825 Dig just north of end of wildy river, right in a group of several mushrooms [+] 7238 Dig 1 square east of the southern yew in Edgeville [+] 3579 Talk to hans [+] ???? Coordinate clue 24 24 N, 26 24 E. Dig 1 square north of rogues castle room with bed. [+] 7236 Morytania swamp Broken: [x] 2725 broken wildy coordinate clue [x] 2805 broken wildy coordinate clue [x] 3516 Map clue near where Tower of Life would be. I've dug on all squares, no avail. [x] 2733 Coordinates are blocked by a group of lava things [x] 2856 no elf lands [x] 2811 Supposed to be in wildy ruins right around the steel platelegs spawn, but I couldn't seem to locate a spot that works, even with sextant. [x] 7300 Drawer in Wizard's Tower, kill wizard to get key. No wizards. [x] 2821 Unless someone can find a way to get into Troll Stronghold, this clue is not doable. [x] 2817 same problem as above [x] 3574 Supposed to talk to Hamid, duel arena monk, but he is not there. [x] 3572 Edgeville Monastery. No Abbot to be found. [x] 2845 No digsite examiner to be found. [x] 7304 Locked chest in Varrock church that you get a key from killing a monk. There are no monks in the game. [x] 2745 coords for Chaos Temple in wildy doesn't appear to work, it's different from the real game clue located here, 3 degrees west which would put it in inaccessible terrain. I've tried all squares around there but to no avail. If anyone could prove me wrong I'd love it. [x] 7268 Elemental workshop is inaccessible (thanks Erotom7) [x] 2682 Al Kharid Kebab seller challenge clue, worked until HE TOOK MY CLUE THAT BASTARD RE: Working Clues - dusty1366 - 05-10-2018 08:26 AM (02-23-2018 11:11 AM)el neck Wrote:(08-29-2013 01:22 AM)you Wrote: clue id #3609 doesn't work. either that or i can't find the right spot. pretty sure it doesn't work though. I generally use these when I play and do clues, so any updates to these lists are helpful to me and everybody else. |