Exhaustive Compilation of Bugs
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08-14-2013 06:27 AM Exhaustive Compilation of Bugs
Post: #1
This is more of a personal journal of bugs I encounter. These may or may not have been reported already. I will keep updating the list as time goes by and I find more or they are fixed.
Skillls ---------------------------------------------------------------------- Combat trinity (attack,strength,defense) Code: -Many treasure trail armors cannot be equipped or do not give defense. Code: -Trimmend and Gilded versions of dragonhide do not give stats Magic Code: -Combination runes not recognized as runes period. Not even their dual nature. Code: -P2P Altar tiaras do not work Agility Code: Not coded atm, placeholder Code: -Super/Compost potion cannnot be combined or emptied Code: -Sometimes you do not receive the loot while pick-pocketing. Code: -Cannot Crush Jade,Opal when cutting (100% sucess rate) Code: -Creating headless arrows does not grant 1xp Code: -Slayer gloves and other equipment can be worn without proper slayer levels Code: -Receiving uncut gems from mining is impossible. Code: -ALL EXPERIENCE is coded wrong, not giving proper experience for whatever you smith. The smithing tables need to be properly coded. Code: -Cannot receive caskets, seaweed, or oysters while big net fishing Code: -Cannot create pizza or pie bases for making pizza Code: -Instant firemaking no matter the log Code: -Near instant cutting of tree no matter the level. Code: -Compost and super-compost is completely irrelevant Random Events -------------- Code: [b]Swarm[/b] Appears properly, dosen't always follow, sometimes has arrow above it but arrow is global, not private. Never attacks, Also does not disappear until you load another area. NPC Code: Aubury - Varrock Aubury seems to not have shared stock but individual stock instead (ie if I buy 10/10 death runes so can you) Environment --------------- Fence Tile - One in between Lumbridge and Varrock, instead of a tile it is a castle wall with the option to climb under. When clicked nothing interesting happens, but it can be walked through. Rune Essence - Seems Navmesh is acting weird, upon clicking the Essence to mine from the point where aubury teleports you, you run towards, then back track, then run towards the mine again. Caniffs Chapel - underground, one of the glowing altars cannot be walked past. Seems to be missing the tile or has an invisible wall there. Missing/Not Properly Coded areas --------------------------- Code: -Keldagrim Global Items -Brass key -Wine Of Zamorak -Black Scimitar Animations --------------------------- -Double spinning animation for weaving 1 thing -Cooking animation for spinning Interfaces --------------------------- -Fletching interface sometimes shows beer and kebab when leveling up. (probably mismatched interface id's) - Lack of Cutting interface for cutting gems forcing you to have to click every single gem with a chisel to cut them - Operate option missing from all equipped jewelry Misc - Gnome Gliders in Al-Kharid think they are on wolf mountain - Missing Magic Carpet Transport - Missing Charter ships - Cannot slice a bannana using a knife - Lack of Alcohol consumption - Water vessels (vials buckets watering cans etc.) do not automatically all fill when used with a water source and instead need to be used individually on it to be filled. - You do not drop bones when you die - Clicking compass does not reorient you Website --------------------- Search function in highscores does not work. Highscores back to forums or home link missing url (no url to redirect to) Feel Free to post more if you wish and I will add them ad hoc (09-09-2013 04:35 AM)Botting4days Wrote: It's not a bug, it's a "feature". |
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08-16-2013 01:03 AM RE: Jen's Bug Compedium
Post: #2
Nice, thanks for making more work for plural.
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08-16-2013 01:29 AM RE: Jen's Bug Compedium
Post: #3
Reporting bugs so that plural does not waste time looking for them and debugging...
Fuck me right? (09-09-2013 04:35 AM)Botting4days Wrote: It's not a bug, it's a "feature". |
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08-18-2013 02:02 AM RE: Jen's Bug Compedium
Post: #4
no. i don't mean it like that, i meant that thanks for making more work for plural as in like keeping him busy with bugs and stuff.
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08-18-2013 03:54 AM RE: Jen's Bug Compedium
Post: #5
(08-18-2013 02:02 AM)Doyoy Wrote: no. i don't mean it like that, i meant that thanks for making more work for plural as in like keeping him busy with bugs and stuff. Oooh lol sorry I went off on that.. English fail my bad. (09-09-2013 04:35 AM)Botting4days Wrote: It's not a bug, it's a "feature". |
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08-19-2013 11:19 AM RE: Jen's Bug Compedium
Post: #6
LOOL np.
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08-26-2013 05:21 AM RE: Jen's Bug Compedium
Post: #7
theres a bug with obby weapons there untradeable except the cape
the wilderness Ultimate Ironman on osrs |
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08-26-2013 08:38 AM RE: Jen's Bug Compedium
Post: #8
Jenove, who are you. Why do u spam teh fourms.
Thats my job.......... Anyway good job making more work for the lazy arse. |
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08-26-2013 08:56 AM RE: Jen's Bug Compedium
Post: #9
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08-26-2013 10:03 AM RE: Jen's Bug Compedium
Post: #10
(08-26-2013 08:38 AM)Mod Driman Wrote: Jenove, who are you. Why do u spam teh fourms. Thank you. And well you weren't around and I couldn't let Doyoy have ALL the fun. (09-09-2013 04:35 AM)Botting4days Wrote: It's not a bug, it's a "feature". |
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